Wednesday, 23 November 2011

Constructing the brief.

Okay guys so as you know any project needs a brief to structure and keep a project going. I've been looking at a few sites and this one was rather interesting it had a a few design briefs and a general outline so I've included the general brief and requirements but id suggest going and having a look at whats there.

Research
  • Project Title, expansion of project Brief and rationale- 500 words 
  • Mood boards 
  • Project timetable

The section above is what we need to focus on at the moment to build a solid foundation.

Concept
  • Concept sketch books- What does it look like, what is the concept? 
  • Usability or game play sketch books - how is the product used? 
  • Concept boards - 3 colour boards illustrating selected designs (A3 format on foam board, carefully trimmed and mounted)
Development
  • Construction sketch books - what are the parts, how is is assembled, what are the functions? 
  • Ergonomics- human scale or character scale if within a game. Overlaps with function- user ergonomics, usability. 
  • Experimental 3D modeling- form, resolution, space envelopes- proportionate scale. 
  • Preparation of branding, image maps and presentation backdrops.
Implementation
  • Final Computer Model - producing design communication outcomes such as presentation boards, animations and interactive demos. 



No comments:

Post a Comment